Skip to main content

C++ program to define a class circle to represent circles. Add a data member radius to store the radius of a circle. Write member functions area() and perimeter() to compute the area and perimeter of a circle.

 C++ program to define a class circle to represent circles. Add a data member radius to store the radius of a   circle. Write member functions area() and perimeter() to compute the area and perimeter of a circle.

    To define a Circle class in C++, we start by declaring the class with the class keyword, followed by the name of the class. In this case, we'll call it Circle. We'll then define a private data member to store the radius of the circle. Here's the code to do that:

  class Circle {
    private:
    double radius;
  };
   

    Next, we need to define public member functions that can set and get the value of the radius, as well as calculate the area and perimeter of the circle. Here's the full code for the Circle class:

    
class Circle {
  private:
    double radius;
  public:
    void setRadius(double r) {
        radius = r;
    }
    double getRadius() {
        return radius;
    }
    double area() {
        return 3.14159 * radius * radius;
    }
    double perimeter() {
        return 2 * 3.14159 * radius;
    }
};

       

As you can see, we've defined four public member functions for the Circle class:

  • setRadius() sets the value of the radius to a given value.
  • getRadius() returns the current value of the radius.
  • area() calculates and returns the area of the circle using the formula πr².
  • perimeter() calculates and returns the perimeter of the circle using the formula 2πr.

      

Using the Circle class to calculate area and perimeter

Now that we have defined the Circle class, we can use it to calculate the area and perimeter of a circle of a given radius. Here's the full code for a C++ program that uses the Circle class to calculate the area and perimeter of a circle with radius 5.0:

    
#include 
using namespace std;

class Circle {
  private:
    double radius;
  public:
    void setRadius(double r) {
        radius = r;
    }
    double getRadius() {
        return radius;
    }
    double area() {
        return 3.14159 * radius * radius;
    }
    double perimeter() {
        return 2 * 3.14159 * radius;
    }
};

int main() {
  Circle c;
  c.setRadius(5.0);
  cout << "Radius: " << c.getRadius() << endl;
  cout << "Area: " << c.area() << endl;
  cout << "Perimeter: " << c.perimeter() << endl;
  return 0;
}


       

    In this program, we first create an instance of the Circle class called c. We then set the radius of the circle to 5.0 using the setRadius() function. Finally, we use the getRadius(), area(), and perimeter() functions to print out the radius, area, and perimeter of the circle.

Comments

Popular posts from this blog

C program to calculate area of a circle using function.

C program to calculate area of a circle. In this example we will learn to calculate the area of a circle. Here in this program we will use 3.14 as the value of pi.  The formula to calculate the area of a circle is:                                                         area=   π  r² Flowchart To Calculate the Area of a Circle: PROGRAM: #include <conio.h> #include <stdio.h> int   main () {      float   radius , area ;      printf ( "Enter the radius of the circle : " );      scanf ( "%f" ,& radius );      area = 3.14 * radius * radius ;          printf ( "Area of the circle is : %.2f" , area );  ...

C Program to Calculate the Factorial of a number using Function

  C Program to Calculate the Factorial of a number using Function.     In this example, we will calculate the factorial of a number using function. Here we have used functions with Arguments and return value to perform this operation. We have declared a user-defined function fact which is called in the main function when printing the result. What is a Factorial of  a Number?      The factorial of a number is the product of all positive integers less than, equal to n. Factorial is denoted by the symbol '!'. Formula of factorial is n!=n x (n-1)! For example: 6!= 6 x 5 x 4 x 3 x 2 x1    = 720 PROGRAM TO CALCULATE THE FACTORIAL OF A NUMBER USING FUNCTION #include <stdio.h> #include <conio.h> int   fact ( int ); void   main () {      int   n ;      printf ( "Enter the number : " );      scanf ( " %d " ,& n );   ...

C Program to find the sum of the series 1^2+2^2+3^2+…..+n^2

C Program to find the sum of the series  1 2 +2 2 +3 2 +…..+n 2 Enter the end limit at the runtime.       In this example, we calculate the sum of the above mentioned series till the end-limit entered by the user. We have used built-in function pow(x,y) to find the power of the given number.     Here in the output we have entered the value of end-limit as number 7 which gives a sum of 140.    PROGRAM #include <stdio.h> #include <math.h> #include <conio.h> void   main () {      int  n,sum= 0 ,i;      printf ( "Enter the end limit :" );      scanf ( " %d " ,&n);      for (i= 1 ;i<=n;i++)     {         sum=sum+ pow (i, 2 );     }      printf ( "Sum of the series is :  %d " ,sum);  ...

C program to reverse a number entered by the user

 C program to reverse a number entered by the user     In this example, we will display the reverse of a number entered by the user. Here, in the output we have entered a number 472 whose reverse will be displayed in the screen. C PROGRAM TO REVERSE A NUMBER ENTERED BY THE USER: #include <stdio.h> #include <conio.h> void  main() {      int  x,y=0,r;     printf( "Enter a number : " );     scanf( "%d" ,&x);      while (x!=0)     {         r=x%10;         y=y*10+r;         x=x/10;     }     printf( "Reverse is : %d" ,y);     getch(); } OUTPUT TO REVERSE A NUMBER ENTERED BY THE USER:      Enter a number: 472      Revers...

C Program to Check a given Number is Armstrong or Not

 C Program to Check a given Number is Armstrong or Not.     In this example, we will check a number entered by the user whether it is an Armstrong number or not. To solve this program we should have a proper concept on Armstrong number, while loop and if-else statement. What is an Armstrong Numer?           An Armstrong number is a positive number that is equal to the sum of the power of the digits. For Example: Let's take 153:  1 3  + 5 3  + 3 3                                                                    = 1 + 125+ 27                                                     ...